Posts Tagged ‘Minotaur’

Wonder Woman #72 Review: A Colossal Minotaur, Laser Swords, and More!

June 13, 2019


We’ve got lots of action and a potentially interesting cliffhanger in Wonder Woman this week, but I’ve gotta be honest, gang, and say this issue fell a little bit flat for me. The art certainly didn’t help matters, with some fill-in artists failing to reach the heights recently established by the series’ more regular pencilers. But the writing wasn’t all that exciting either. It was an issue that needed to get Wonder Woman, Maggie, and Atlantiades from Point A to Point B, which it did. Just not in a very engaging manner, and without the thoughtfulness and depth I’ve come to expect from the book since G. Willow Wilson became the writer.

This issue is technically the finale to the “Love is a Battlefield” arc, and it didn’t feel much like a finale at all. If anything, the last issue wrapped up most of that plotline quite nicely, and this one found us in a new space with new adventures. There were no further conclusions, and nothing really connected to the arc apart from a brief conversation between Aphrodite and Atlantiades and a quick reference to Atlantiades’ romantic fascination with Wonder Woman. It was an in-between story, needing to bridge the gap between “Love is a Battlefield” and Steve Orlando and Aaron Lopresti’s upcoming guest issue, and it very much felt like that. We’ll dig into it all, but first:


I am about to reveal everything that happened in this issue!

It wasn’t a whole lot, really!

But still, be wary nonetheless!

So when we last left our intrepid heroine, she and Maggie were facing off against a colossal minotaur statue brought to life. In my last review, I wondered about what it could be and what deeper mythological ties it had. Turns out, it was largely irrelevant, there for Maggie to defeat with ease thanks to Antiope’s sword. The battle was swift, and the importance of the sword was emphasized when the ground gave way and the weapon fell into an abyss. Maggie was distraught to lose it, but Atlantiades swooped in and grabbed it, their wings coming in very handy there. This led to another fight with some subterranean baddies that again served to showcase how awesome the sword is and how much Maggie likes wielding it.

It’s great to see Maggie growing in confidence, and emerging as a hero in her own right. Her rapid progression with the sword is starting to make me think something bigger is going on, that she isn’t just some random gal the mythological characters befriended but that she’s got some larger connection to the Amazons. We’ve certainly seen stories where the Amazons have been unknowingly hidden among the general population before. Perhaps there’s something similar happening now, with the collapse of the divine realm transporting so many people to the mundane plane of Earth? Time will tell. Maggie may very well be a perfectly normal person who’s just got an aptitude for swords. But that the sword is growing in power so quickly with her wielding it has me suspicious that something more may be at play.

In showcasing Maggie and the sword, though, I feel like the story took a bit of a misstep. The handling of the subterranean monster horde struck me as out of character for Wonder Woman. They all could have flown away with ease and avoided the battle, but Maggie insisted on fighting them. Then Wonder Woman joined her, and together they killed dozens if not hundreds of living creatures. It just felt wrong. Wonder Woman wouldn’t jump into a fight when there was a peaceful resolution available, nor would she wantonly kill these creatures, however nasty they may be, if she didn’t absolutely have to. Yes, they were mean and ugly and terrible all around, but they were quasi-sentient beings at the very least. This was all entirely avoidable, and everything about the scene seemed off to me. Not intentionally off either, like “Oh, maybe Wonder Woman’s under some sort of spell!” or some such. It just felt poorly thought out.

Like I said at the top, the art wasn’t much help in improving this issue either. Jesus Merino has done some fill-ins on the book recently, and while he’s a serviceable artist, he rarely wows me. His work in this outing was generally fine, and he did a nice job capturing the androgyny of Atlantiades in a way that was true to Xermanico’s stellar design of them. The early pages of this book are definitely better than the later ones, and Romulo Fajardo Jr. does a great job with some creative coloring and shading choices to make everything pop a bit more. But all together, the art is just okay.

Then Tom Derenick and Scott Hanna take over, and the quality drops noticeably. All the problems we saw two weeks ago continue here, starting with a decidedly feminine take on Atlantiades that really bugs me. Xermanico established the character SO WELL and Merino did such a nice job with them, and Derenick just doesn’t even seem to be trying here. No one else looks great either, the creature design is bland, and the fight’s not that exciting. None of it works, and not even Romulo Fajardo Jr. can save these pages from feeling dull and pedestrian.

We end on a bit of intrigue, though. The light of the sword, shining like a laser, leads them to Dimension Chi, and I have no idea what that is. I’ve read every issue of Wonder Woman, and while she’s been in all manner of weird dimensions, especially in the Silver and Bronze Ages, this one isn’t ringing a bell at first glance. The solicit for the next issues suggests Diana visited Dimension Chi when she was younger, and I’m very curious to see what Steve Orlando has cooked up. His brief few issues on the series a few months back demonstrated a deep appreciation for Wonder Woman lore, and it wouldn’t surprise me if he’s dug up something cool and obscure here that I’ve forgotten. I’m looking forward to checking it out!


Wonder Woman #28 Preview OR A Lot Of Bull

February 17, 2014

Wonder Woman #28 is out this Wednesday, and Newsarama has a four page preview of the book.  I have no idea who the guy on the cover is; I assume it’s the First Born, but from this preview the main antagonist seems to be the minotaur in bondage gear.  Anyway, let’s look at the preview:






First off, do you say MIHN-otaur or MINE-otaur?  I usually say the former, but now that I’m thinking about it the latter sounds way cooler.  Regardless, that is one whacky half-bull, half-man.  Or regular man in bull looking helmet.  Who knows what’s going on under there?  Here’s a new slogan for the series: “Wonder Woman: Really not for kids.  At all.”

Anyway, Wonder Woman’s got a new team together, and I’m very curious to see how it goes.  I was optimistic after the last issue, and I hope that trusting Hera, Hermes, and Artemis pays off and doesn’t bite Wonder Woman in the butt.  Or gore her in the butt.  Whatever the case may be.  Either way, I’d be very glad if this was the issue where Wonder Woman’s plans start to come together and she finally starts playing offense after two years of defense.  It’s long overdue.  If there’s some twist where someone betrays her and she’s left in the lurch AGAIN, I’m going to throw the comic across the room.  But if she can actually manage the team and start taking control of things, I’ll be quite happy indeed.

Look for Wonder Woman #28 online and in comic shops everywhere on Wednesday!  There’s also a steam punk variant cover with art by J.G. Jones, so keep your eyes peeled for that when you’re at your local comic shop.

Check Out This New Live Action Wonder Woman Short By Rainfall Films

September 30, 2013

We haven’t seen a live action Wonder Woman project get released by the folks who actually own the character since the late 1970s, but that hasn’t stopped others from trying to pick up the slack.  There have been a few Wonder Woman shorts over the past year or so, all of them quite enjoyable, and here’s another great one to add to the list.  The short was created by Rainfall Films, directed by Sam Balcomb and starring Rileah Vanderbilt as Wonder Woman.  It’s got no dialogue, and plays more like a trailer than a story, but the production values are really impressive.  Let’s take a look:

There’s lots of cool stuff in that short, but I think what I loved most were the giant minotaurs that towered over Paradise Island.  The fight in the streets was fun and nicely put together, but I loved the look of the minotaurs and how good the CGI was.  Paradise Island in general was very well done.

Wonder Woman is capable of straddling the real and mythological worlds, which is why she’d make for such a great movie, and this short captures that cleverly.  The weaving of the two scenes, tied through Wonder Woman’s movements, along with the stark colour differences between the two settings, presented both sides of the character fantastically.

The costume was cool as well, and I liked the dramatic reveal leading into the fight.  Rileah Vanderbilt made a good Wonder Woman; she actually reminded me a lot of Cobie Smulders, Joss Whedon’s choice for the role when he was working on his doomed Wonder Woman project years back.

All in all, it’s a great short film and is visually quite impressive.  Enjoy these few minutes of Wonder Woman kicking some ass, because it may be a long while before we ever get a sanctioned Wonder Woman project.

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